Chapter 19

Scoring Mechanism Design

πŸ“– About 30 minutes 🎯 3 checkpoints
0 / 3 steps completed

This chapter doesn't teach specific Onshape operations -- you've already learned those. Instead, it teaches design thinking: given a competition task, how do you choose the right mechanism? How do you go from idea to parts?

A. Common VEX Scoring Mechanism Types

Below are the most common scoring mechanisms in VEX V5RC competitions. Each has its own use cases and difficulty level -- choose based on your competition task and team capabilities.

Mechanism Type Use Case Key Parts Difficulty
Simple Plow / Pusher Push game elements into target zones C-Channel + plate ⭐ Beginner
Roller Intake Pick up balls, discs, and other round elements Motor + roller + chain ⭐⭐ Intermediate
Claw / Gripper Grab blocks and objects Motor + linkage + clamp plates ⭐⭐ Intermediate
Catapult Launch game elements over long distances Motor + spring + linkage ⭐⭐⭐ Upper-Intermediate
Flywheel Launcher High-speed ball shooting High-speed motor + flywheel ⭐⭐⭐⭐ Advanced
Lift Mechanism Raise / stack elements Motor + rail + chain ⭐⭐⭐⭐ Advanced

πŸ’‘ How to Choose?

  • First-time design: Go with a plow or roller intake -- simple and reliable
  • Some experience: Try a claw or catapult
  • Going for high scores: Flywheel and lift mechanisms can produce more powerful robots, but they're also harder to tune
  • General advice: A reliable simple mechanism > an unreliable complex one
βœ…
Checkpoint 1: Have you decided which mechanism to build?

Based on your competition task and team capabilities, pick a mechanism type. If you're unsure, start with the simplest plow or roller intake.

B. Design Thinking: From Function to Parts

No matter which mechanism you chose, the design process is the same. Follow these 6 steps:

Step 1: Define the Function

What exactly does this mechanism need to do? Break it down into specific actions.

For example, an intake: Catch ball β†’ Transport inward β†’ Pass to launcher

Step 2: Choose the Motion Type

What kind of motion does each action need?

Step 3: Choose the Drive Method

Step 4: Sketch It Out

Draw side view and top view on paper with key dimensions. Think about:

Step 5: Select Parts

Find suitable parts from the VEX V5 Parts library. Most mechanisms can be built with these standard components:

Step 6: Model It in Onshape

C. Practical Example: Designing a Simple Roller Intake

Here's a design guide for a Roller Intake -- not step-by-step instructions, but what you need and how to connect it.

Parts You'll Need

Assembly Relationships (Mates)

Finding inspiration: Search the Onshape community for "VEX intake" or "VEX roller intake" to see how others do it. Learn from their structures, then implement it your own way.

βœ…
Checkpoint 2: Have you tried building a simple mechanism in Onshape?

It doesn't need to be perfect -- just get the basic structure in place and make sure the connections between parts are correct.

D. Design Review Checklist

After building your mechanism, run through this checklist:

βœ…
Checkpoint 3: Have you reviewed your design with the checklist?

Go through each item above. If you find any issues, go back and fix them -- that's the iteration process.

What You Learned in This Chapter

  • Think before you build -- Go from function β†’ motion β†’ drive β†’ parts, refining step by step
  • Start simple, iterate to improve -- A reliable simple mechanism is better than an unreliable complex one
  • Reference community examples -- Don't reinvent the wheel; stand on the shoulders of others
← Previous: Design from Scratch Next: Pre-Match Checklist β†’